Phantom Liberty is a new spy-thriller adventure for Cyberpunk 2077. Return as cyber-enhanced mercenary V and embark on a high-stakes mission of espionage and intrigue to save the NUS Preside... Read allPhantom Liberty is a new spy-thriller adventure for Cyberpunk 2077. Return as cyber-enhanced mercenary V and embark on a high-stakes mission of espionage and intrigue to save the NUS President.Phantom Liberty is a new spy-thriller adventure for Cyberpunk 2077. Return as cyber-enhanced mercenary V and embark on a high-stakes mission of espionage and intrigue to save the NUS President.
- Nominated for 1 BAFTA Award
- 5 wins & 7 nominations total
- V (Male Player)
- (voice)
- Solomon Reed
- (voice)
- Rosalind Myers
- (voice)
- Mr. Hands
- (voice)
- Kurt Hansen
- (voice)
- Aymeric Cassel
- (voice)
- Hasan Demir
- (voice)
Featured reviews
Phantom Liberty puts spy thrillers on notice
I cannot praise CD Projekt Red enough for just how deftly they weave espionage, thriller, and, surprisingly, horror so effortlessly that other developers should look on and take notes. Stealth, psychology, battles of sheer will, Phantom Liberty showcases newcomers Idris Elba (as Solomon Reed) and Minji Chang (as Songbird) in such spectacularly heartbreaking stories that will have you by the balls (or ovaries, and, ew, I've made myself uncomfortable).
Twists, turns, you'll be exposed to it all, and, just when your nose is pressed right to the screen, CD flips from spy thriller to techno-horror and your expectations for both will never quite be the same (for this, I recommend siding with Reed when it comes, you will not be sorry). Update 2.0 for Cyberpunk 2077 was an apology for the broken state it released in, but Phantom Liberty is a promise to try and avoid those mistakes in the future. If it weren't DLC and 2023 weren't so packed with fantastic gaming experiences, Phantom Liberty would be a serious contender for Game of the Year. Heck, in some places, it still might grab that title.
By far the best DLC ever
Good expansion with flaws
There are some nice missions in this expansion, and some of the spy stuff reminded me a lot of James Bond and even a little Metal Gear Solid. The new characters are interesting and they all have two sides to them. It makes them all pretty unique.
So the main story of this is pretty good, the downside is Dogtown itself. It really doesn't look any different from other parts of Night City, sure it looks a tad bit more "Mad Max" like, but it isn't like Witcher 3's Toussaint map, which was almost the completely opposite of the dark and bleak world of the main game. Dogtown isn't interesting, there isn't anything cool to do there, and I thought this expansion was gonna open up the map more towards the outer top right area (since it was blacked out in the original).
Also Dogtown is extremely, extremely small, you can drive through Dogtown in maybe 30 seconds if you were to just go straight. I can't express just how tiny Dogtown is. Just imagine maybe 7 - 10 Night City blocks (squared).
Anyways, it adds a new but depressing ending, multiple choice regular endings, and a few cool missions and action set pieces, especially one in an airport (that is all I'm gonna say).
9/10 (I recommend fans to play this game, but casual players can probably get through Cyberpunk 2077 without going through this story)
A journey to remember
Dogtown and Its Intrigues
Dogtown isn't just another neighborhood of Night City - it's a whole different world with its own laws, vibe, and unwritten rules. Gritty, grim, but full of character. It stands in sharp contrast to the rest of Night City, and that's what makes it so great - fresh and different. Just walking through its streets feels like a mini-adventure.
The story of the DLC genuinely surprised me. It's not just a pack of missions, but a real spy thriller with a sci-fi edge. Conspiracies, double agents, moral dilemmas, and twisty dialogues - it's all here. Idris Elba lends his face and presence to one of the central characters - Solomon Reed, an FIA agent - who comes across as charismatic, layered, and, most importantly, compelling. Every time he shows up, the whole narrative feels weightier. You can almost sense high-stakes political games lurking around every corner. The other leads shine too: Songbird, a netrunner asking the protagonist to help the President, and Alex, a secret agent recruited by Reed. There are plenty of other well-written characters, but in my eyes, these three are the real driving force behind the story.
Tone-wise, if the base game was a kind of cyberpunk tragedy with a philosophical undercurrent, "Phantom Liberty" feels more like a slick spy movie - think Bond or Bourne, but with implants and a futuristic twist. There are tons of atmospheric missions you actually want to do and striking locations you want to explore. The visual design is top-notch, fully on par with the base game.
Graphics? As expected - fantastic. Same engine, same ambition. But what really hooked me was the music. Near the finale, one track hit me so hard I immediately had to look it up. Now it lives in my playlist - probably for a long time.
Gameplay-wise, everything you expect is here: guns, gadgets, dialogue with consequences. Missions are varied and exciting. There's always something to do, see, and think about. The DLC blends seamlessly into the main game, never feeling out of place - and in some moments, it even outshines it. The ending, of course, depends on your choices, and true to "Cyberpunk 2077", those consequences can be rewarding... or pretty heavy to stomach. Either way, the weight of your decisions is real.
"Phantom Liberty" is an expansion with real personality - a great story, its own atmosphere, and its own spark. I enjoyed it a lot, and it's definitely one of those rare DLCs you don't want to just rush through.
8 out of 10.
Did you know
- TriviaIf V talks to Lizzy Wizzy after the gambling game at the Black Sapphire, she will offer them a headset. People will comment on it while V exits the party.
- Quotes
Johnny Silverhand: Think this is it, kiddo.
V (Male Player): Guess... so.
Johnny Silverhand: Promise me one thing, will ya?
V (Male Player): I promise. No idea what, but I promise.
Johnny Silverhand: Not askin' you to never give up. Sometimes you gotta let go... Just don't let anyone change who you are, 'kay?
V (Male Player): Johnny... I...
Johnny Silverhand: G'night, Vincent. Today was a good day.
Details
- Release date
- Countries of origin
- Official site
- Languages
- Also known as
- Cyberpunk 2077: Widmo wolności
- Production company
- See more company credits at IMDbPro
- Color
- Sound mix
- Aspect ratio
- 16 : 9




















































